[Fatshark] Catfish

[Fatshark] Catfish



02 May

Rejects!
Here are the patch notes for Patch #9 Garbs and Penances, which just went live on Steam and will be available shortly on the Microsoft Store.



Updated Features
  • We have added new sets of class penances, with tiered cosmetic rewards to go along with them. The new penances provide more straightforward progression goals and are aimed at reinforcing the class roles, rewarding playing them well without disrupting the game.
    • The old class penances have been moved to a tab at the bottom of the penance menu under ‘Redacted.’ We consider them to be more of “trick challenges, " often requiring the entire team's collaboration and a break from normal gameplay. ...
Read more

27 Apr


Rejects,
This is Catfish, Darktide Community Manager, here with another comm-link update! We established these comm-links to give information about upcoming patches.

In the first week of May we will release Patch #9 - Garbs and Penances which will feature tiered sets of cosmetics for each class that you’ll earn by completing new penances. These earnable cosmetics will work similarly to existing penance cosmetics, with several tiers for each class.
The old class penances will be moved to a tab at the bottom of the penance menu under ‘Redacted’. Here you can see the Veteran and Ogryn’s final tier cosmetics!



As part of Patch #9 we’ll also have some changes to Blessings (including another tier of Power Cyler), balance tweaks and ... Read more

21 Apr

Rejects!
Here are the notes for Hotfix 1.0.48 that just went live on Steam, and will be out shortly on the Microsoft Store.
  • Fixed issues with the text on various Blessings and Feats.
  • Fixed issues with Mutants being unable to grapple players.
  • Fixed an issue with Poxbursters sometimes being immune to pushes.

18 Apr


Rejects!
Here are the patch notes for Patch #8 which is live now on Steam and will be available shortly on the Microsoft Store.

Psyker
  • Raising Soulblaze’s damage vs. flak armour to 150% (was previously 100%).
Dev Note: "We have now separated the burning DoT and Soublaze DoT armour modifiers to enable this change."
  • Increasing the Psyker's "Wrack and Ruin" Feat number of Soulblaze stacks from 3 to 4.
Weapons
  • Tweaked the hit zone priority for Rashad Mk II Combat Axe.
  • M35 Magnacore Mk II Plasma Gun:
    • Venting damage is now absorbed by toughness at a 3x rate.
    • M35 Magnacore Mk II Plasma Gun now ignores hit zone multipliers for anything that is not a monstrosity.
De... Read more

13 Apr

Rejects,
This is Catfish, Darktide Community Manager, here with another comm-link update! We established these comm-links to answer some of the community’s questions and to give information about upcoming patches.

We will release a tiny impromptu patch next week which will implement a few changes to the vote kick system and some small balance changes. Here are some of the changes (full patch notes will be released shortly after the patch goes live):

  • Tweaked the hitzone priority for the Rashad Mk II Combat Axe.
  • M35 Magnacore Mk II Plasma Gun:
    • Venting damage now is absorbed by toughness, at a 3x rate.
    • M35 Magnacore Mk II Plasma Gun now ignores hitzone multipliers for anything not a monstrosity.
Dev Note: "This means that the M35 Magnac... Read more

04 Apr


Rejects,
Here are the patch notes for patch #7 that just went live on Steam!

Updated Features Updated aim assist for controllers with four settings:
  • Full (DEFAULT) - Our latest Aim Assist code. Faster and easier to use with a slowdown when close to aiming at enemies. This applies to melee and ranged and will follow the target in a rotation if you aim and strafe.
  • Light - The same as “Full” but with some features disabled, including the rotation lock when strafing.
  • Legacy - The classic Aim Assist code used in Vermintide 2 and previous Darktide versions.
  • Off - Turn off Aim Assist.
Bug Fixes Feats
  • Fixed an issue where 'Covering Fire' sometimes didn't trigger correctly.
Weapo... Read more

30 Mar

Rejects, This is Catfish, Darktide Community Manager, here with another comm-link update! We established these comm-links to answer some of the community’s questions and to give information about upcoming patches.

Last week we saw the ... Read more

24 Mar

Rejects,
Here are the notes for hotfix 1.0.41 which just went live on Steam and will be available shortly for the Microsoft Store.
  • Fixed an issue with 4008 error code by reverting the changes to IPv6-only networks.
  • Fixed an issue with the Munitorum Mk VI Power Sword where the Weapon Special didn't deactivate when continuously landing successful heavy attacks.
  • Fixed an issue where Bleed stacks were not applying correctly from Veteran's 'Frag Storm' Feat.
  • Fixed a crash that could occur when attempting to play banter

23 Mar

Rejects! Here are the patch notes for the Tools of War Content Drop which just went live on Steam, and will be out shortly on the Microsoft Store.


New Features Blessing Details
  • You can now see Blessings you haven’t earned yet for Re-Blessing at the Shrine of the Omnissiah. This will appear in both the Weapon Card details view and the item list that appears in stores, your loadout, or at the Shrine itself.


New Weapon Marks
  • Deimos Mk IV Blaze Force Sword - Force Sword with a focus on single target damage and precision stab attacks.
  • Illisi Mk V Blaze Force Sword - Force S...
Read more

16 Mar

Rejects,
Last week we saw the release of Patch #5 and ... Read more

10 Mar



Rejects!
Here are the notes for Hotfix 1.0.36 which just went live on Steam, and will follow shortly on the Microsoft Store.
  • Improved logging to help us identify reasons for cases of players being disconnected unexpectedly.
  • Revert of changes from Patch #5 to the Bull Butcher Mk III Cleaver and human Combat Axes.

07 Mar



Rejects,
Here are the patch notes for patch #5 that just went live on Steam, and will be available shortly on Microsoft Store.

New & Updated Features:
We added a small notification for when Strike Team members pick up Plasteel or Diamantine during gameplay. A chime will play, and an onscreen message will show who picked up the resource and what it was.

The total collected resources during the mission will be visible in the Tactical Overlay (Default keymap: Tab).

Classes Skullbreaker
  • ...
Read more

02 Mar


28 Feb



Rejects!
Here are the notes for Hotfix 1.0.32 which just went live on Steam, and will be live shortly on the Microsoft Store.

  • Engine fix for possible log spam on certain setups causing bloated logs and performance issues.
  • Added text if the user has the option "Hardware-accelerated GPU scheduling" turned off when using an Nvidia 40x Series while in the launcher.
  • Fixed issues with Framerate Cap and Brightness not resetting in the launcher.
  • Fixed issue with user settings not getting reset if the user switched the GPU in the launcher.

23 Feb



Rejects,
Here are the notes for hotfix 1.0.31+ which just went live on the Microsoft Store and Steam.
  • Fixed an issue that caused memory leaks when transitioning between hub and missions
  • Fixed an issue that caused memory leaks when transitioning between hub and missions (this specific fix went live on Steam yesterday and is included here for Microsoft Store).
  • Fixed crash on Microsoft Store related to fetching privileges, that had a chance to occur when entering a server with more users.
  • We will be resolving an issue where players found they had the ability to equip the Developer portrait frame for their characters. We hope you enjoyed being Fatshark developers for a day! The players who chose to equip the frame will see their equipped frame reset back to...
Read more

16 Feb

Rejects,
Last week we saw the release of Patch 1.0.25 and ... Read more

09 Feb

Rejects,
For today’s blog, we will outline some of the features and changes we are actively working on in our next major patch and discuss how we arrived at making some of these changes in detail.

An Update on the Shrine
Before Darktide’s launch date, we brought an ... Read more
Rejects,
Here are the notes for Hotfix 1.0.26 to fix some of the issues that arose from Patch 1.0.25:
  • Fixed an issue where players could not complete Basic Training as Skullbreaker.
  • Fixed an issue where Darktide would crash after making changes to the FOV slider in the video settings.
  • Fixed ...
Read more

07 Feb

Rejects,
Here are the notes for patch 1.0.25 which just went live on Steam. As mentioned in the Comm-Link released last week this patch is focused on fixes for Blessings, and also balance changes for weapons.

Later this week... Read more

02 Feb

Rejects,
We are establishing these Comm-Links, which we will use to keep you all updated on news and changes you can expect to see in the short term.

Last week we saw the release of Patch 1.0.22, shortly followed by Hotfix 1.0.23 and Hotfix 1.0.24, which brought many bug fixes to penances and blessings, as well as some much-needed exploit fixes.
Thank you to everyone who gave us constructive feedback on the layout and formatting of the Patch Notes! We’ll be sure to add these ideas where possible in Patch Notes going forward.

Over the course of the next week we will be releasing Patch 1.0.25, which will focus on fixes for issues with talents, traits and some tweaks to weapons for balancing. Full Patch Notes will be available on Steam and the Darktide Forums shortly after the patch goes live.

Following Patch 1.0.25 we will also publish a Dev Blog, which will take a deeper dive into crafting and talk about some of the challenges we have had. We'll ... Read more